NorWal Creations

Product Detail    

Marble Aggravation  (Wahoo)

Old Time Marble Game, For 2 to 4 Players/Ages 6 and up

Contents: Game board, 20 marbles, 4 die

OBJECT: Be first to move all 5 of your marbles around the board from BASE to HOME.

SETUP:1. Choose 5 marbles of the same color and place them in the matching colored BASE. All Players do the same. 2. Each player rolls the die. High roller goes first. Play then passes to the left.

HOW TO PLAY: On your turn: Roll the die and try to start or move one of your marbles. Whenever you roll a 6, take another turn.

STARTING A MARBLE: Before you can move a marble around the path, you must move it from your BASE into your START space. Your can start a marble only on a die roll of 1 or 6. Once you’ve started a marble, you can move it on another turn. Only one marble at a time can occupy your START space.

MOVING YOUR MARBLES: Once you’ve started a marble, move it clockwise along the path the full die count. After you’ve started on or more marbles, whenever you roll a 1 or a 6 you can either start a marble, or move another one. (Remember: if you roll a 6 you get another turn!)

Your can jump over a opponent’s marble, counting it as one your die roll. You can also land on an opponent’s marble to “TO SEND THEM HOME”.

You cannot jump over or land on your own marble. If you can’t move a marble the full die count because another on of your marbles is blocking it, then you can’t move the blocked marble at all. If you can’t move any of your marbles the full die count, leave them where they are. Your turn is over.

GETTING SENT HOME: If an opponent lands on one of your marbles by exact count, your marble is sent home! Immediately return your marble to your BASE. Your opponent’s marble moves in the space you gave up. You must “start” your marble again by rolling 1 or 6 on another turn.

Marbles can be sent home from any space except in their BASE or HOME areas.

SHORTCUTS: You can use the Center space as optional shortcut to your HOME area. Whenever your marble lands on the Center space by exact count from your BASE the only way out is to roll a 1 on another turn unless you got there with a 6. (You can only get out on the one closest to your HOME.)

GETTING YOUR MARBLES HOME: To get a marble HOME, you must move it to any one of the 5 spaces in your HOME area by the exact count. (Remember that you can’t jump over your won marbles, and that you must move a marble the full die count.)

HOW TO WIN: Be the first player to move all 5 of your marbles safely into your HOME area, and you win the game.

OPTIONAL :Rolling 2 die use only one of your choice to move your marble. If you roll doubles (ie. Double ones, etc.)

You can move total of two die with one marble or split with two marbles. Faster game.

TEAM PLAY: For 4 players (2 players per team)Your partner sits opposite you. The rules are the same, except:

Your can jump over your partner’s marbles; if you land on your partner’s   Marble, you “send it home” .

If you get all 5 of your marbles HOME, continue to roll the die on your turn. Your partner moves his or her marbles according to your die rolls. To win,  get all 10 marbles HOME before the other team does.

To contact us call:

1.505.250.2040

Custom Framing